Based in Hyderabad, Pakistan, I am a Unity Engineer and XR Developer.
My work bridges competitive gaming, immersive simulations, and educational technology —
creating experiences that people don't just watch, they participate in.
Whether it's a multiplayer game that sharpens reflexes, a VR simulation that prepares
soldiers for the field, or a history module that transports students to ancient Egypt —
interaction is the core of everything I build.
Alongside development, I teach Unity and game development with GameStorm Studio and Nexskill.
Teaching forces me to deconstruct complex problems into fundamentals, which directly
influences my engineering process. Every student question is a new perspective.
Currently, I am focused on scaling WitShells Studio —
bringing real-time multiplayer and XR solutions to clients across the globe.